Ren Hu

Ren Hu

Ren Hu: Rebel Yell was a three time Playstation Award finalist beat’em up which –at the time- was the biggest action game ever made in HTML5.

I served as the director, producer, writer, and designer for Ren Hu, leading the project through the funding, pre-production, script writing, and prototyping stages to development. With a team of 7 students who had no previous professional game development experience, I oversaw the creation of a playable alpha featuring innovative technology that ended receiving high critical acclaim. 

Challenges:

  • Secure initial funding. 
  • Lead a team of designers, animators, musicians, etc. to execute creative vision. 
  • Design and balance combat mechanics and enemies. 
  • Create initial level design. 
  • Write script. 
  • Develop wireframes and code for UI. 
  • Negotiate partnerships and licensing agreements. 
  • Manage marketing and Kickstarter campaign for the project.

Role: Director, Programmer.

Team size: 7 full-time, several freelancers as needed.
Tools: Construct 2, Blender, Reaper, Photoshop, and many others.